But in misfire you can say the bullet got stuck in the barrel of the gun or got a problem with the guns hammer. Them you use the DMG fire weapons them can go to other subclass even lost a little of flavor. Whether you favor a longsword or a longbow, your weapon and your ability to wield it effectively can mean the difference between life and death while adventuring.Rules for D&D 5e Firearms (Combined tiered system of Matt Mercer/DMG). Dnd 5e Dmg D&d 5e Gun Damage Your class grants proficiency in certain weapons, reflecting both the classs focus and the tools you are most likely to use.When you use the attack action and attack with a one handed firearm, you can attack with a one handed firearm or a melee weapon that you wield in your off hand as a bonus action Being within 5’ of a hostile creature doesn’t impose disadvantage on your ranged attack rolls You can spend 1 week of downtime and gp equal to half the price of the weapon to remove this last property from the firearm. If you ever roll a natural 1, 2, 3 or 4 on an attack roll when firing this weapon, it misfires requiring an action to clear.D&D only has at best a passing resemblance to actual weapon usage - bows aren't strength requiring at all despite draw strength being what determines how far and fast your arrow flies and crossbows don't seem to store energy and a fighter can somehow attack 9 times in 6 seconds with a heavy crossbow which should be literally impossible. Longbows work in wet conditions (just destring it, keep in mind composite bows will get deglued by water) while muskets or whatever your setting has won't, will have better range, be far more accurate and have better penetration (though guns will outstrip them penetration wise faster sooner than they will accuracy wise).There's really no way to make a gun (simple weapon) as useful as a bow (martial weapon) for a player character (who are typically elite, not the massed infantry that guns were useful for) without boosting your technology ahead quite a lot.Edit: Please note that you can ignore all of that if you feel like it. In most permutations of your setting you'll see guns everywhere pretty soon, but it'll be a while before a gun is anywhere near as useful as a longbow for a player character. Guns weren't good ranged weapons at first, they were slow to reload and incredibly inaccurate, they just gained traction because unlike bows they didn't require specific wood (europe got pretty deforested), the ammunition was easier to transport and someone could be taught to use them in the span of days or weeks rather than the years a bow took.Crossbows replaced bows for most of europe (easier to use, less strength and training required and again less specific wood needed) and guns replaced crossbows, since they were about as difficult to make, had easier ammunition and didn't require as much strength or training.So yes, one will overshadow the other. Most people will recognize a pistol but they are still treated as (dangerous!) oddities.My biggest concern is that the group also has an archer and I don't know enough about the mechanical balance to understand if one will overshadow the other just by choice of weapons (with or without homebrewed feats).If there is any kind of problem I'll most likely just refluff hand crossbows (as most people seem to have done before the DMG preview).If they're emerging, they'll be worse than bows. So guns are generally rare.They won't be perfectly equal in practice (pistols are less stealthy and opponents are expected to drop little ammunition but they are somewhat more intimidating) but these differences will probably even out. The stats will be balanced against other ranged weapons, as will the feats.Yeah, that was my fall-back option from the get-go. That might be annoying for some players, but it simplifies things quite a bit.
Sounds like it is generally stronger before extra attacks happen on 5th level.Also, my thanks to Eslin for the historical run-down. Option 1 still depends on people confirming it to be balanced on Rgoue (who seems to suffer less from the restrictions). I suppose I will ask him and if he doesn't intend to use two guns are use it in close combat, I'll take the DMG stats and if he does, we'll re-fluff the hand crossbow. We're only level two and he has just used a single gun so far. D&D 5E Dmg Firearms Professional Mercenary CrossbowmenThere, they were frequently used with the war wagons in use at the time, which would set up field fortifications by going into a ring, and have people fire from behind them, focusing on heavily armored targets, which were getting more and more common with the time.A lot of this is contested. Guns saw heavier use in eastern Europe, which is more often ignored by English sources. Neither were exclusively for massed infantry, crossbowmen were frequently well paid, and there were very professional mercenary crossbowmen in use (particularly from Genoa). Outside of that though, plenty of sources indicate that crossbows replaced bows in a lot of cases because they were generally better weapons for the fighting that was going on, and guns were often in the same boat. Anglophone period sources tend to display English biases, which are generally pro-bow. Casio fx 300es plus emulator for macCrossbows didn't require the same strength, but were complicated enough that professional crossbowmen were very well paid.And English sources (which we have more exposure to as English speakers) naturally focus more on English stuff.Crossbows had better penetration than guns in the period we're talking about, and as you say an arming sword (which apparently only do slashing damage these days, despite the tip being what you used to shank someone armoured) somehow has the same penetrative power as a polearm.It depended on the gun and the crossbow, both were used in fairly similar roles for a long while. There, they were frequently used with the war wagons in use at the time, which would set up field fortifications by going into a ring, and have people fire from behind them, focusing on heavily armored targets, which were getting more and more common with the time.A lot of that was due to better armour technology, you needed greater and greater draw strength to get through armour until you only had longbows and some composite bows working. Guns saw heavier use in eastern Europe, which is more often ignored by English sources. Neither were exclusively for massed infantry, crossbowmen were frequently well paid, and there were very professional mercenary crossbowmen in use (particularly from Genoa). Outside of that though, plenty of sources indicate that crossbows replaced bows in a lot of cases because they were generally better weapons for the fighting that was going on, and guns were often in the same boat.
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